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DevLog #2 - Buildings & Citizens
July 20, 2019
#arclands, #rts, #management, #gamemaker, #game design, #sim
Hey there! I'm getting a lot of questions if Arclands plays more like an RTS or SIM game – So now it's finally time to talk about how you're going to interface with your village. When designing the...
DevLog #1 - Death & Magic
February 05, 2019
#gamemaker, #rts, #sim, #rpg, #game design, #arclands, #roguelike, #roguelite
Hey there! Today I'd like to talk about what you can expect from some of the more RPG inspired elements of Arclands. There are two ways to lose in Arclands - either your main building gets destroyed o...
DevLog #0 - So what exactly is Arclands?
December 11, 2018
Welcome to the first DevLog of Arclands! Information on what you actually do in Arclands has been sparse so I want to rectify this with this gameplay breakdown. Arclands is a game about creating a buz...
View all by JonKeller